|
Timeline |
|
May 2002 |
| 1 -
Start of Pin&Play, under contract code IST-2001-37007
from the European Commisions' Information Society Technologies
programme. |
| 25
- First version of website |
|
June 2002 |
| end
- Notification from Ubicomp 2002: paper accepted as short paper. |
|
August 2002 |
| 21
- Project meeting |
|
September 2002 |
| 17
- Presentation in University of Cambridge (joint
ws) |
| 28-30
- Pin&Play team present at
UbiComp 2002 (and
workshop) |
|
October 2002 |
| 24-25
- Presentation at the
Equator Meeting in Brockenhurst,
UK |
| 30-31
- Presentation at
IWNA 2002, Liverpool, UK |
|
April 2003 |
| 1 -
Article on Pin&Play featuring in IEEE Communications Magazine |
|
May 2003 |
|
8,9
- Workshop in Goteborg, Sweden on design proposals for prototypes
[pictures] |
26
- The Pin&Play paper "Like Solving a Giant Puzzle: Supporting
Collaborative Scheduling at a Film Festival" was accepted at
Interact 2003!
|
|
June 2003 |
| 20
- Final review of the Pin&Play assessment project in
Brussels: green light! |
| |
| |